How to retrieve the pattern string from a defined rule.
ID: 963
See: Pattern = [string]
using uCalcSoftware;
var uc = new uCalc();
var t = uc.NewTransformer();
var rule = t.FromTo("Hello {name}", "Greetings, {name}!");
Console.WriteLine($"Rule pattern is: '{rule.Pattern}'");
Rule pattern is: 'Hello {name}' using uCalcSoftware; var uc = new uCalc(); var t = uc.NewTransformer(); var rule = t.FromTo("Hello {name}", "Greetings, {name}!"); Console.WriteLine($"Rule pattern is: '{rule.Pattern}'");
#include
#include "uCalc.h"
using namespace std;
using namespace uCalcSoftware;
int main() {
uCalc uc;
auto t = uc.NewTransformer();
auto rule = t.FromTo("Hello {name}", "Greetings, {name}!");
cout << "Rule pattern is: '" << rule.Pattern() << "'" << endl;
}
Rule pattern is: 'Hello {name}' #include <iostream> #include "uCalc.h" using namespace std; using namespace uCalcSoftware; int main() { uCalc uc; auto t = uc.NewTransformer(); auto rule = t.FromTo("Hello {name}", "Greetings, {name}!"); cout << "Rule pattern is: '" << rule.Pattern() << "'" << endl; }
Imports System
Imports uCalcSoftware
Public Module Program
Public Sub Main()
Dim uc As New uCalc()
Dim t = uc.NewTransformer()
Dim rule = t.FromTo("Hello {name}", "Greetings, {name}!")
Console.WriteLine($"Rule pattern is: '{rule.Pattern}'")
End Sub
End Module
Rule pattern is: 'Hello {name}' Imports System Imports uCalcSoftware Public Module Program Public Sub Main() Dim uc As New uCalc() Dim t = uc.NewTransformer() Dim rule = t.FromTo("Hello {name}", "Greetings, {name}!") Console.WriteLine($"Rule pattern is: '{rule.Pattern}'") End Sub End Module