The difference between counting all matches versus matches for a specific rule.

ID: 876

See: GetMatches
				
					using uCalcSoftware;

var uc = new uCalc();
var t = uc.NewTransformer();
t.Text = "A B C A B C";

var ruleA = t.Pattern("A");
var ruleB = t.Pattern("B");

t.Find();

Console.WriteLine($"Total matches (all rules): {t.Matches.Count()}");
Console.WriteLine($"Matches for Rule A only: {ruleA.Matches.Count()}");
Console.WriteLine($"Matches for Rule B only: {ruleB.Matches.Count()}");
				
			
Total matches (all rules): 4
Matches for Rule A only: 2
Matches for Rule B only: 2
				
					#include <iostream>
#include "uCalc.h"

using namespace std;
using namespace uCalcSoftware;

int main() {
   uCalc uc;
   auto t = uc.NewTransformer();
   t.Text("A B C A B C");

   auto ruleA = t.Pattern("A");
   auto ruleB = t.Pattern("B");

   t.Find();

   cout << "Total matches (all rules): " << t.Matches().Count() << endl;
   cout << "Matches for Rule A only: " << ruleA.Matches().Count() << endl;
   cout << "Matches for Rule B only: " << ruleB.Matches().Count() << endl;
}
				
			
Total matches (all rules): 4
Matches for Rule A only: 2
Matches for Rule B only: 2
				
					Imports System
Imports uCalcSoftware
Public Module Program
   Public Sub Main()
      Dim uc As New uCalc()
      Dim t = uc.NewTransformer()
      t.Text = "A B C A B C"
      
      Dim ruleA = t.Pattern("A")
      Dim ruleB = t.Pattern("B")
      
      t.Find()
      
      Console.WriteLine($"Total matches (all rules): {t.Matches.Count()}")
      Console.WriteLine($"Matches for Rule A only: {ruleA.Matches.Count()}")
      Console.WriteLine($"Matches for Rule B only: {ruleB.Matches.Count()}")
   End Sub
End Module
				
			
Total matches (all rules): 4
Matches for Rule A only: 2
Matches for Rule B only: 2