Introspects the inferred data types of several variables and prints their names.
ID: 540
See: Name = [string]
using uCalcSoftware;
var uc = new uCalc();
// Define variables where the type is inferred from the initial value
uc.DefineVariable("myNumber = 10.5");
uc.DefineVariable("myText = 'hello'");
uc.DefineVariable("myFlag = true");
// Get the item and then its data type name
var item1 = uc.ItemOf("myNumber");
Console.WriteLine($"'myNumber' is of type: {item1.DataType.Name}");
var item2 = uc.ItemOf("myText");
Console.WriteLine($"'myText' is of type: {item2.DataType.Name}");
var item3 = uc.ItemOf("myFlag");
Console.WriteLine($"'myFlag' is of type: {item3.DataType.Name}");
'myNumber' is of type: double
'myText' is of type: string
'myFlag' is of type: bool using uCalcSoftware; var uc = new uCalc(); // Define variables where the type is inferred from the initial value uc.DefineVariable("myNumber = 10.5"); uc.DefineVariable("myText = 'hello'"); uc.DefineVariable("myFlag = true"); // Get the item and then its data type name var item1 = uc.ItemOf("myNumber"); Console.WriteLine($"'myNumber' is of type: {item1.DataType.Name}"); var item2 = uc.ItemOf("myText"); Console.WriteLine($"'myText' is of type: {item2.DataType.Name}"); var item3 = uc.ItemOf("myFlag"); Console.WriteLine($"'myFlag' is of type: {item3.DataType.Name}");
#include
#include "uCalc.h"
using namespace std;
using namespace uCalcSoftware;
int main() {
uCalc uc;
// Define variables where the type is inferred from the initial value
uc.DefineVariable("myNumber = 10.5");
uc.DefineVariable("myText = 'hello'");
uc.DefineVariable("myFlag = true");
// Get the item and then its data type name
auto item1 = uc.ItemOf("myNumber");
cout << "'myNumber' is of type: " << item1.DataType().Name() << endl;
auto item2 = uc.ItemOf("myText");
cout << "'myText' is of type: " << item2.DataType().Name() << endl;
auto item3 = uc.ItemOf("myFlag");
cout << "'myFlag' is of type: " << item3.DataType().Name() << endl;
}
'myNumber' is of type: double
'myText' is of type: string
'myFlag' is of type: bool #include <iostream> #include "uCalc.h" using namespace std; using namespace uCalcSoftware; int main() { uCalc uc; // Define variables where the type is inferred from the initial value uc.DefineVariable("myNumber = 10.5"); uc.DefineVariable("myText = 'hello'"); uc.DefineVariable("myFlag = true"); // Get the item and then its data type name auto item1 = uc.ItemOf("myNumber"); cout << "'myNumber' is of type: " << item1.DataType().Name() << endl; auto item2 = uc.ItemOf("myText"); cout << "'myText' is of type: " << item2.DataType().Name() << endl; auto item3 = uc.ItemOf("myFlag"); cout << "'myFlag' is of type: " << item3.DataType().Name() << endl; }
Imports System
Imports uCalcSoftware
Public Module Program
Public Sub Main()
Dim uc As New uCalc()
'// Define variables where the type is inferred from the initial value
uc.DefineVariable("myNumber = 10.5")
uc.DefineVariable("myText = 'hello'")
uc.DefineVariable("myFlag = true")
'// Get the item and then its data type name
Dim item1 = uc.ItemOf("myNumber")
Console.WriteLine($"'myNumber' is of type: {item1.DataType.Name}")
Dim item2 = uc.ItemOf("myText")
Console.WriteLine($"'myText' is of type: {item2.DataType.Name}")
Dim item3 = uc.ItemOf("myFlag")
Console.WriteLine($"'myFlag' is of type: {item3.DataType.Name}")
End Sub
End Module
'myNumber' is of type: double
'myText' is of type: string
'myFlag' is of type: bool Imports System Imports uCalcSoftware Public Module Program Public Sub Main() Dim uc As New uCalc() '// Define variables where the type is inferred from the initial value uc.DefineVariable("myNumber = 10.5") uc.DefineVariable("myText = 'hello'") uc.DefineVariable("myFlag = true") '// Get the item and then its data type name Dim item1 = uc.ItemOf("myNumber") Console.WriteLine($"'myNumber' is of type: {item1.DataType.Name}") Dim item2 = uc.ItemOf("myText") Console.WriteLine($"'myText' is of type: {item2.DataType.Name}") Dim item3 = uc.ItemOf("myFlag") Console.WriteLine($"'myFlag' is of type: {item3.DataType.Name}") End Sub End Module