Transformer Reset()

ID: 151

See: Reset
				
					using uCalcSoftware;

var uc = new uCalc();
var t = uc.NewTransformer();
var txt = "a b c d e";

t.Text = txt;
t.FromTo("a", "aaa");
t.FromTo("c", "xyz");

Console.WriteLine($"Input: {t}");
Console.WriteLine($"Transformed: {t.Transform()}");

Console.WriteLine("Reset");
t.Reset();

Console.WriteLine($"Input: {t}(empty)");
t.Text = "a b c d e";
Console.WriteLine($"New input: {t.Text}");
Console.WriteLine($"Transformed: {t.Transform().Text} (no transform)");
Console.WriteLine("New rules");

t.FromTo("b", "ABC");
t.FromTo("d", "DDD");
Console.WriteLine($"Transformed: {t.Transform().Text}");

				
			
Input: a b c d e
Transformed: aaa b xyz d e
Reset
Input: (empty)
New input: a b c d e
Transformed: a b c d e (no transform)
New rules
Transformed: a ABC c DDD e
				
					#include <iostream>
#include "uCalc.h"

using namespace std;
using namespace uCalcSoftware;

int main() {
   uCalc uc;
   auto t = uc.NewTransformer();
   auto txt = "a b c d e";

   t.Text(txt);
   t.FromTo("a", "aaa");
   t.FromTo("c", "xyz");

   cout << "Input: " << t << endl;
   cout << "Transformed: " << t.Transform() << endl;

   cout << "Reset" << endl;
   t.Reset();

   cout << "Input: " << t << "(empty)" << endl;
   t.Text("a b c d e");
   cout << "New input: " << t.Text() << endl;
   cout << "Transformed: " << t.Transform().Text() << " (no transform)" << endl;
   cout << "New rules" << endl;

   t.FromTo("b", "ABC");
   t.FromTo("d", "DDD");
   cout << "Transformed: " << t.Transform().Text() << endl;

}
				
			
Input: a b c d e
Transformed: aaa b xyz d e
Reset
Input: (empty)
New input: a b c d e
Transformed: a b c d e (no transform)
New rules
Transformed: a ABC c DDD e
				
					Imports System
Imports uCalcSoftware
Public Module Program
   Public Sub Main()
      Dim uc As New uCalc()
      Dim t = uc.NewTransformer()
      Dim txt = "a b c d e"
      
      t.Text = txt
      t.FromTo("a", "aaa")
      t.FromTo("c", "xyz")
      
      Console.WriteLine($"Input: {t}")
      Console.WriteLine($"Transformed: {t.Transform()}")
      
      Console.WriteLine("Reset")
      t.Reset()
      
      Console.WriteLine($"Input: {t}(empty)")
      t.Text = "a b c d e"
      Console.WriteLine($"New input: {t.Text}")
      Console.WriteLine($"Transformed: {t.Transform().Text} (no transform)")
      Console.WriteLine("New rules")
      
      t.FromTo("b", "ABC")
      t.FromTo("d", "DDD")
      Console.WriteLine($"Transformed: {t.Transform().Text}")
      
   End Sub
End Module
				
			
Input: a b c d e
Transformed: aaa b xyz d e
Reset
Input: (empty)
New input: a b c d e
Transformed: a b c d e (no transform)
New rules
Transformed: a ABC c DDD e